Sliding

Sliding is a movement control method which allows character to slide through forwards, viewport of the character. It's extremely useful to catch up opponents, escape the area, avoid incoming shots by horizontal hitbox nature of sliding. There is several play styles that slide is crucial with.

-Players can slide through opponent's blind spots to avoid aiming towards them. For example of advanced use, it is harder to turn the mouse to right side (because human arm could easily bent through left but it is harder to turn the arm towards right of the body.), so sliding over right side of opponent could decrease the chances you get hit. (It is disadvantageous when opponents are left handed, but you never know).

-Sliding away at the edges of buildings and constructions is a great way to get away and regenerate your hitpoints and focus.

-Sliding up on ramps would allow player to hide their character during ascending through incline. Thus could provide advantage by surprising the enemies when your character pops up at the top of the ramp.

-Sliding to behind of the enemy is both hard and risky tactic because you need to rotate your screen 180° on a sudden moment and your opponent can headshot you when you that close to them.